![]() The goal is still to survive the onslaught, but this time around, there are many more options to be had. This is where the game is most assuredly at its best.īuilding on the Firefight mode first introduced in Halo 3: ODST, Reach has a revamped and improved system. In Reach, multiplayer feels as though it got the lion's share of attention during development. In the original Halo, multiplayer was a nice bonus for those who had the luxury of system link. Reach is by no means a bad game, but it fails to impress as much as those that have come before.Ĭharting the course of the Halo franchise, it is easy to see how the multiplayer component of the game has gained in both importance and prominence. ![]() For every moment of innovation, there is also a moment where the game drops the ball. Planned as the pinnacle of Bungie's work on the series, Reach offers up both disappointment and exhilaration. ![]() Halo: Reach is something of a contradiction.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |